AI Insights · Timothy · October 2021
Top 5 Waifu Games Performance in Italy for Q3 2021
Discover the performance trends of the top 5 Waifu games in Italy during Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 Waifu games in Italy experienced varying performance trends across downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive look at these trends.
Honkai Impact 3rd saw a significant peak in weekly revenue, reaching approximately $23K in mid-August. Weekly downloads fluctuated, peaking at around 3.6K during the same period. The game maintained a robust user base, with weekly active users peaking at nearly 13.7K in mid-August before gradually declining to 8.7K by the end of September.
KonoSuba: Fantastic Days launched in mid-August and experienced an initial surge in downloads, reaching 25.8K in its debut week. Revenue peaked at $8.1K in late August, while active users saw a high of 22.1K in the same period. However, both metrics showed a gradual decline towards the end of the quarter.
Azur Lane maintained a relatively steady performance with weekly revenue peaking at $5.8K in late September. Weekly downloads remained low throughout the quarter, with a maximum of 50 downloads in late June. Active users showed a gradual decline, from 3.9K at the start of the quarter to 2.7K by the end of September.
Illusion Connect had a modest performance in terms of revenue, peaking at $2.3K in mid-August. Downloads were relatively low, with the highest weekly downloads reaching 183 at the end of September. The game maintained a consistent number of active users, peaking at 858 in late September.
ISEKAI: Demon Waifu showed a steady increase in weekly revenue, peaking at around $1.9K in early August. Downloads saw their highest point in early July, reaching 2.1K. Active users peaked at 3.4K in early August and experienced a gradual decline to 1.9K by the end of September.
For more detailed insights and data, visit Sensor Tower.